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Friday, June 8, 2012

Hole in the Ground

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Sheri's bookshelf: game-design

Hamlet on the Holodeck: The Future of Narrative in Cyberspace
5 of 5 stars true
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
by Janet Horowitz Murray
This is the first book I've read that talks about video games in the way that I tend to think about them. I would very much like to read a follow up or updated edition, as it was written over ten years ago. However it is interesting to...
tagged: gradschool and game-design
Virtual Art: From Illusion to Immersion
0 of 5 stars true
Virtual Art: From Illusion to Immersion
by Oliver Grau
tagged: currently-reading, gradschool, and game-design
First Person: New Media as Story, Performance, and Game
0 of 5 stars true
First Person: New Media as Story, Performance, and Game
by Noah Wardrip-Fruin
tagged: gradschool, currently-reading, and game-design
Game Feel: A Game Designer's guide to virtual sensation
0 of 5 stars true
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve Swink
tagged: to-read, gradschool, and game-design
The Art Of Computer Game Design
3 of 5 stars true
The Art Of Computer Game Design
by Chris Crawford
This book is as old as I am, so it's a bit dated. We're a bit past the point of needing to limit the number of colors used in a game to save RAM. I suspect a lot of the general advice for how to go about designing a game is still relev...
tagged: gradschool and game-design
Andrew Rollings and Ernest Adams on Game Design
0 of 5 stars true
Andrew Rollings and Ernest Adams on Game Design
by Andrew Rollings
tagged: to-read, gradschool, and game-design
The Art of Game Design: A Book of Lenses
0 of 5 stars true
The Art of Game Design: A Book of Lenses
by Jesse Schell
tagged: gradschool, currently-reading, and game-design
Rules of Play: Game Design Fundamentals
0 of 5 stars true
Rules of Play: Game Design Fundamentals
by Katie Salen
tagged: to-read, gradschool, and game-design

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Blog Archive

  • ▼  2012 (17)
    • ►  September (1)
    • ►  July (2)
    • ▼  June (8)
      • Hole in the Ground
      • Tile Flip Puzzles
      • Survival on a flipping tile
      • Book of Lenses
      • Book of Lenses: Players
      • First Person vs. Third Person
      • A real landscape, finally
      • Beginning development of the 1st person view
    • ►  May (3)
    • ►  April (3)

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